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Jul 29 2012

From Psychedelic Magazine With A Tech Gloss To Tech Magazine With A Psychedelic Gloss (Mondo 2000 History Project Entry #23)

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Another segment from the rough draft of Use Your Hallucinations: Mondo 2000 in the 20th Century Cyberculture.  Note that “the total fucking transmutation of everything” is established as a conceit early in the narrative, thus its use here reflects on a major theme.

…Meanwhile, we made a rash decision.  Despite High Frontiers relatively successful rise within the ‘zine scene (where 15,000 in sales was a pretty big deal), we decided to change the name of the magazine itself to Reality Hackers. 

It was my idea.

We’d been hipped to cyberpunk SF and I’d read Gibson’s Neuromancer and Sterling’s Mirrorshades collection.  His famous introduction for that book, describing what cyberpunk was doing in fiction — seemed to express precisely what a truly contemporary transmutational magazine should be about. Here are some parts of it:

The term, (cyberpunk) captures something crucial to the work of these writers, something crucial to the decade as a whole: a new kind of integration. The overlapping of worlds that were formerly separate: the realm of high tech, and the modern pop underground.

This integration has become our decade’s crucial source of cultural energy. The work of the cyberpunks is paralleled throughout the Eighties pop culture: in rock video; in the hacker underground; in the jarring street tech of hip hop and scratch music; in the synthesizer rock of London and Tokyo. This phenomenon, this dynamic, has a global range; cyberpunk is its literary incarnation… 

An unholy alliance of the technical world and the world of organized dissent — the underground world of pop culture, visionary fluidity, and street-level anarchy… 

For the cyberpunks… technology is visceral. It is not the bottled genie of remote Big Science boffins; it is pervasive, utterly intimate. Not outside us, but next to us. Under our skin; often, inside our minds.

Certain central themes spring up repeatedly in cyberpunk. The theme of body invasion: prosthetic limbs, implanted circuitry, cosmetic surgery, genetic alteration. The even more powerful theme of mind invasion: brain-computer interfaces, artificial intelligence, neurochemistry — techniques radically redefining — the nature of humanity, the nature of the self.

The Eighties are an era of reassessment, of integration, of hybridized influences, of old notions shaken loose and reinterpreted with a new sophistication 

Cyberpunk favors “crammed” loose: rapid, dizzying bursts of novel information, sensory overIoad that submerges the reader in the literary equivalent of the hard-rock “wall of sound.”  

Well, then…

Also, Jaron Lanier was hanging around some, sharing his lofty goals for virtual reality; and Eric Gullichsen, who was teaming up to do some writing with Timothy Leary — with whom he shared a mutual fascination with drugs, extreme technology and Aleister Crowley — was already even a bit deeper in the mix, while dreaming his own VR schemes.  Various hackers like Bill Me Later and John Draper (Captain Crunch) were popping up with increasing frequency.  Hanging in hacker circles, we were also befriended by John Morgenthaler, who was getting very serious about the exploration of smart drugs.  Something was starting to surface.  Several small subcultures were drifting together, and some of these, at times, esoteric groupings included men (yes, men) who were creating the next economy.  Clearly, we were positioned to become the magazine of a slow baking gestalt.

Other factors played into this change.  While a strutting, pop-intellectual, irreverent psychedelic magazine (in other words, High Frontiers) could surely build an audience somewhat larger than 15,000, we probably weren’t all that far from our optimum, unless we wanted to stifle our Gonzo-meets-Camp writerly excesses and dumb ourselves down to something more like a High Times for psychedelic drugs.  Also, acid dealers didn’t advertise.  The number of potential advertisers for a magazine that revolved primarily around psychedelics was limited, particularly in this “just say no” period. Hell, dope friendly humor was even voluntarily eliminated by Saturday Night Live, the once-hip show inspired by a Lorne Michaels mescaline trip.    And then, admittedly, by emphasizing technology, we could, in theory, put a bit of a buffer zone between ourselves and “the man” — throw him off our druggy tracks while sneaking sideways into the center of the oncoming digital establishment, all the better to affect the total fucking transmutation of everything (bwahaha)… or maybe even make a livelihood!

Lastly, it had really been my intention from the start to create a magazine that (to slightly detourne the original subhead of High Frontiers) was balanced between psychedelics, science, technology, outrageousness and postmodern pop culture.  The psychedelic impulse had gloriously taken center stage for the first four years.  Now it was time to push into new territory.

To consolidate my thoughts about the Reality Hackers, I wrote a small manifesto (a list, really) titled:

What Are The Reality Hackers Doing

1: Using high technology for a life beyond limits

2: Expanding the effectiveness and enjoyment of the human brain, mind, nervous system and senses

3: Blurring the distinction between science fiction and reality

4: Making big bureaucracy impossible

5: Entertaining any notion — using what works

6: Infusing new energy into postmodern culture

7: Using hardcore anthropology to understand human evolution

8: Using media to send out mutational memes (thought viruses)

9: Blurring the distinctions between high technology and magic

10: Replacing nerd mythology with sexy, healthy, aesthetic, & artful techno-magicians of both genders.

With this, I was also aligning the magazine ideologically with a transhumanist agenda.  I’d attended meetings of a nanotechnology interest group hosted by Christine Peterson and, sometimes, Eric Drexler.  I started to see the actual dim outlines of a plausible “total fucking transmutation of everything;” with molecular technology giving us total productive control over matter for unlimited wealth; biotechnology giving us the potential for positive mutations in the human organism; and neurotechnology theoretically allowing us to maximize our intelligence — not too mention cleaner, better highs with no downside.

Of course, we were maybe throwing away four years building a brand but, if we were anything, we were impulsive.

Ken Jopp: Reality Hackers was, to me, inelegantly titled. Still, the cyberpunk thing was revving up.  The weekly tabloid in my town ran a cover story on hackers: teenagers who lugged computers into phone booths, and then, when nobody was looking, they made long-distance calls for free! This was subversive stuff. Off the Establishment! I bought the issue of Reality Hackers and adopted it and its kin as a cultural security blanket.  These proto-Mondo publications, arriving during the Dark Ages of President Ronald Wilson Reagan (666), were a source of what later would become hollowed out to form a tinhorn. I mean, Hope and Change?

Lord Nose: I think it kept getting more and more mainstream in hopes of getting on to the newsstand and getting advertisers. It was being slowly made more palatable — or seemingly palatable — for the corporate interests that had no taste. I mean, it was so different. High Frontiers had a very different thrust.

Jeff Mark: Those of us serious about psychedelic exploration continued. Indeed, there was considerable activity, particularly around Tim Leary and Terence McKenna, but the momentum was spent. People started worrying about making a living.  High Frontiers/Reality Hackers had to get their shit together. 

 

Previous MONDO History Entries

Psychedelic Transpersonal Photography, High Frontiers & MONDO 2000: an Interview with Marc Franklin

Gibson & Leary Audio (MONDO 2000 History Project)

Pariahs Made Me Do It: The Leary-Wilson-Warhol-Dali Influence (Mondo 2000 History Project Entry #3)

Robert Anton Wilson Talks To Reality Hackers Forum (1988 — Mondo 2000 History Project Entry #4)

Smart Drugs & Nutrients In 1991 (Mondo 2000 History Project Entry #5)

LSD, The CIA, & The Counterculture Of The 1960s: Martin Lee (1986, Audio. Mondo 2000 History Project Entry #6)

William Burroughs For R.U. Sirius’ New World Disorder (1990, Mondo 2000 History Project Entry # 7)

New Edge & Mondo: A Personal Perspective – Part 1 (Mondo 2000 History Project Entry #8)

New Edge & Mondo: A Personal Perspective – Part 2 (Mondo 2000 History Project Entry #8)

The Glorious Cyberpunk Handbook Tour (Mondo 2000 History Project Entry #9)

Did The CIA Kill JFK Over LSD?, Reproduced Authentic, & Two Heads Talking: David Byrne In Conversation With Timothy Leary (MONDO 2000 History Project Entry #10)

Memory & Identity In Relentlessly Fast Forward & Memetically Crowded Times (MONDO 2000 History Project Entry #11)

The First Virtual War & Other Smart Bombshells (MONDO 2000 History Project Entry #12)

Swashbuckling Around The World With Marvin Minsky In How To Mutate & Take Over The World (MONDO 2000 History Project #13)

FAIL! Debbie Does MONDO (MONDO 2000 History Project Entry #14)

Paradise Is Santa Cruz: First Ecstasy (MONDO 2000 History Project Entry #15)

William Gibson On MONDO 2000 & 90s Cyberculture (MONDO 2000 History Project Entry #16)

Ted Nelson & John Perry Barlow For MONDO 2000 (MONDO 2000 History Project Entry #17)

R.U. A Cyberpunk? Well, Punk? R.U.? (MONDO 2000 History Project Entry # 18

The New Edge At The New Age Convention (MONDO 2000 History Project Entry #19)

The Belladonna Shaman (Mondo 2000 History Project Entry #20)

NeoPsychedelia & High Frontiers: Memes Leading To MONDO 2000 (MONDO 2000 History Project Entry #21)

“I’d Never Met A Libertarian Before” (Mondo 2000 History Project Entry #22)

 

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May 03 2012

Memory & Identity In Relentlessly Fast Forward & Memetically Crowded Times (MONDO 2000 History Project Entry #11)

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For me, the Mondo 2000 History Project is this weird process of exploring my own history — among others — in the context of that magazine and scene.  In an introduction for the book (expect it to be completed around the end of the year), someone who shall remain nameless for now quotes from my original proposal for a book that would have been similar to this one but even more complicated and extensive.  It stands alone as a sort of reflection on memory and identity in relentlessly fast forward and memetically crowded times…  and, of course, it peters out at the end with a note to self, which makes a sort of sense in context.

Here then…

From Introduction to Use Your Hallucinations: The MONDO 2000 History Project 

Consider first of all the disconnect that all of us feel from ourselves in the past.  A few decades back, neurology imagined memory as a sort of computer file from which we could search and call up precise replicas of our experiences if only we had sufficient abilities to remember.  These days, it’s understood that memories are fluid, composed of the detritus of actual observed occurrences; impressions that may have been inaccurate in the first place and may have mutated over time; temporally scrambled memories (events that are conflated); and, for many, false memories (more frequent with women than men).  At the extreme of memories’ malleability, there are even people who intentionally or unintentionally implant memories in others with measurable success — an alien abductions (and, yes, perhaps an autopsy) is recollected under “hypnosis” or guided visualizations, etc.

And in fact, neurological evidence now suggests that childhood trauma may have less to do with who we are than last month’s ill treatment at the hands of a bank, law enforcement or abusive relative.  In fact, given the recent evidence, it has been conjectured by longevity nuts that humans who live 400-600 years will likely not remember there childhoods at all.

If memory, by nature, is so vague that one needs to act as one’s own detective to gather up the bits of one’s biographical life, the situation is rendered even more dire when living in mediated, populated times.  To wit: we might see more people in an afternoon on a city street than were alive on planet earth at the start of agriculture.  If you’d lived through the Civil War in 1861-‘65, your memories would probably have been more intense than those of a boomer hipster who avoided Vietnam to hang out in the counterculture, but they would likely be far fewer.  Your human interactions would probably have taken place in your hometown involving a few thousand people, and out on the battlefield with a few thousand more. If you were literate, you may have filled your mind up with ideas and characters from books – still, this leaves you with the possibility of an uncluttered and leisurely stroll down memory lane compared to what we contemporaries have experienced.

The modern – or if you prefer postmodern memory – is, by comparison, an assault victim, if not an amputee.  We have been filled up by a thousandfold more interactions and a millionfold more observations of fabricated, mediated realities — the memories of thousands of television shows and films, probably hundreds of thousands of songs, and the nearly infinite variations of content and interaction that have passed before our seemingly conscious minds online.  Our memories are filled largely with the trivial — discards that don’t get discarded, but fade and are swallowed into the mashup that constructs our alleged selves.  And none of this matters much.  There is no absolute necessity for most of us to make a connection to a personal biographical narrative.   There is, in fact, as postmodernists and neurologists have told us, no central self, no little homunculus sitting at the seat of the nervous system or soul making the movie of our selves 24/7.

The sense of self, in fact, seems to be an epiphenomenon that arises out of distributed, disconnected thoughts and experiences that are only nominally and occasionally integrated and variously recombined dependent on the circumstance and the kind of effort it does or does not require.  A different self then occurs every moment, albeit it’s a self with habits and attitudes very much like the one from the moment previous.

So it may be the better part of wisdom not to locate one’s life story, but rather – like the ancient Chinese Taoists, to go with the flow…  in this time, the flow being entirely forwards, a flow of acceptance of speed and distraction, of involvements – frequently mediated — with the present and future, with past memories only valued in accordance with the statute of limitations and if under indictment.

Humor me though if I take my personal case a bit further still.  While I identify all of us with these conditions of memory, I launch this investigation into my biographical narrative with at least the illusion that my sense of being in the world – and perhaps therefore my sense of the distance between self and memory — may be more pronounced than most, and that my process of rummaging around amidst the evidence of a life lived weirdly might illuminate something about human consciousness.  (note to self: mild autism?, family vagueness, lack of continuity with friends, drugs).

Previous MONDO History Entries

Psychedelic Transpersonal Photography, High Frontiers & MONDO 2000: an Interview with Marc Franklin

Gibson & Leary Audio (MONDO 2000 History Project)

Pariahs Made Me Do It: The Leary-Wilson-Warhol-Dali Influence (Mondo 2000 History Project Entry #3)

Robert Anton Wilson Talks To Reality Hackers Forum (1988 — Mondo 2000 History Project Entry #4)

Smart Drugs & Nutrients In 1991 (Mondo 2000 History Project Entry #5)

LSD, The CIA, & The Counterculture Of The 1960s: Martin Lee (1986, Audio. Mondo 2000 History Project Entry #6)

William Burroughs For R.U. Sirius’ New World Disorder (1990, Mondo 2000 History Project Entry # 7)

New Edge & Mondo: A Personal Perspective – Part 1 (Mondo 2000 History Project Entry #8)

New Edge & Mondo: A Personal Perspective – Part 2 (Mondo 2000 History Project Entry #8)

The Glorious Cyberpunk Handbook Tour (Mondo 2000 History Project Entry #9)

Did The CIA Kill JFK Over LSD?, Reproduced Authentic, & Two Heads Talking: David Byrne In Conversation With Timothy Leary (MONDO 2000 History Project Entry #10)

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